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Sword Breaker - Stylized game asset

The sword breaker was a knife with "teeth" on the back of the blade to catch the opponents sword, being able to deflect, bending or even breaking it.

I made my own design taking inspiritation from other parrying daggers.

The asset has 2228 quads (4262 tris). Textures comes in 3 versions: PBR, for Unreal Engine and for Unity.

Modeled in Maya, high poly done in Zbrush, textures and renders created in Substance Painter.

If you like my models, check my linktree below.

https://linktr.ee/Santiago_RS

WireFrame

WireFrame